| |
|
| Third
place in the "Max Maestro" Contest sponsored by Marlin
Studios. The
aim was to use the given 16 texture maps in a scene of choice. |
| I tried
to use each of the map for different objects like doors, crates,
bins, rowboats, pier etc. |
| I
wanted to depict a nightime scene when the port is lonely and calm,
locally illuminated by street lights. |
|
|